Thursday, December 31, 2009
Blacklists New Year Gift
Wednesday, December 30, 2009
She and Alysa in the Light
Sheep on Ice
Monday, December 28, 2009
Tuesday, December 22, 2009
Wednesday, December 16, 2009
Snapshot: Lovely Dancer
Saturday, November 28, 2009
Wednesday, November 18, 2009
Linden Labs Pulls a Boner
I wonder, how many Lindens stay up how many hours trying to think up ways to make Second Life *less* useful and *less* user friendly for the residents? And how serious are the Lindens about getting accurate and valuable feedback when the only time one can give feedback that counts are in "office hours" in-world? My First Life is busy. When I am in Second Life, I am not usually on the lookout for "office hours". Synchronous feedback channels that have limited seating room for changes in policy that affect residents from time zones around the planet is just a stupid means of collecting serious feedback - unless that is the point. The feedback you're getting here should hold as much weight. Or more.
There are *lots* of freebies that are not marketing ploys in XStreet. There are a *lot* of residents who do not have shops and do not want to sell things... they make something cool and want to share it with other residents in a very open-sourcey kind of way. Linden Lab's money grab is closing down that channel of the true community sharing spirit that is Second Life.
Thanks, Linden Labs!
Monday, November 16, 2009
Relaxing
Wednesday, November 4, 2009
Religion, Fear, Closed Minds, Apathy and Sexuality in Real Life
A note about Real Life, for a change.
My real life physical pixels walked into the voting booth yesterday. It's an off year... no president, senators or representatives to vote for. But here in Maine, where I live, there was a Big Question on the ballot.
It was a "People's Veto". You see... earlier this year, the legislature in the state of Maine passed a bill making it legal for same sex couples to marry. The Governor of Maine signed the bill into law.
The law never went into effect. A group of out of state interests with deep pockets, coupled with religious groups within Maine, initiated a People's Veto, getting the question on the ballot for a public vote. Opening the issue up for a vote sounds good, in theory. It is what a democratic society is all about. In practice, it doesn't always reflect the feelings of the majority. Religious zealots, fear-mongerers, and apathy among young eligible voters served to doom this law from the start.
Those who know me in Second Life know that I am, at least, open-minded on issues of sex, gender, and sexuality. It is obvious by the role I play and how I explore these issues in Second Life. The truth is, I am about as open-minded as one can be. One's gender and sexual orientation are barely on the list of attributes of a person that I consider important when getting to know them, or to love them, in Second Life or in Real Life.
So it always annoys me when I encounter a closed mind.
Back to the Big Question. The Question, itself, was closed-minded, and designed to illicit a fear response on the part of the voter.
Question 1: People's Veto
An Act To End Discrimination in Civil Marriage and Affirm Religious Freedom
"Do you want to reject the new law that lets same-sex couples marry and allows individuals and religious groups to refuse to perform these marriages?"
Do you get it? A rejection of a law that rejects discrimination of same sex couples ends discrimination and affirms religious freedom. While it would be hard for anyone not entering the voting booth in Maine to not be aware of the issue and what a yes or a no vote meant, given the advertising going on for the last three months, the question is framed in a way as to mislead the voter.
By voting "Yes", you will "end discrimination in Civil Marriage". How is that, exactly, when a Yes vote revokes the law allowing same sex marriage in a civil ceremony? By voting "Yes", you will affirm religious freedom. Only, the law that ever so briefly allowed same sex marriage in Maine never had anything to do with religion or religious freedom. The laws separating church and state allowed a religious practitioner to reject a religious marriage in the church.
It wasn't just the question on the ballot that promoted fear. The advertising promised that if the law allowing same sex marriage was allowed to remain, that "they" would be "teaching gay marriage in the schools!"
First off, I see nothing wrong with teaching that. But even if I did, it's a crock. There is no curriculum in schools that "teach" heterosexual marriage in the schools. Why would there be a curriculum designed to "teach" gay marriage? Scare tactics were used, showing covers of children's books like "Heather Has Two Mommies" and using them to promote the fear that a curriculum would be designed around them. Hogwash.
Allowing people of the same sex to marry is about equal rights and equal protection under the law. It is not about special privilege. It is not about eroding religious freedom. And it certainly isn't about making our children gay by teaching them how to be gay in school.
In a big election year, Maine sees an impressive 75% or so turnout at the polls. Apathy among voters tends to keep them away on the off years. Apathy among 18-39 year olds is a greater problem than in older voters - and 18-39 year olds are far more in favor of gay marriage than older voters.
Maine could have been the first state to affirm the right to same sex marriage by popular vote.
Question 1 passed 53% - 47%.
I voted "No."
I am not an activist.
I could maybe have been more involved... but at least I voted.
And I removed the "Yes on 1" sign that someone placed in front of my house.
I'm sure Mainers will see this issue up for a vote, again. I hope they will wait until the next presidential election year, when more voices will be heard.
The Power is in the People, not the special interests groups. Let all the voices be heard, next time.
Sunday, November 1, 2009
Halloween, continued
I love Halloween more in SL than in RL. We can be so free with the setting and the creativity, and do things not possible in real life. Being creative in making spaces is the biggest draw for me in SL. They don't have to be complicated builds, all custom made. Alysa and I made the Halloween graveyard in a little over an hour, from things we mostly had in our inventories and adding a few custom touches. It was creative, and fun to do together. And, it was a smashing success.
Halloween 5 - Harpo Live at Blacklist
Halloween 4
Sunday, October 25, 2009
Futa Love Fest '09 - Halloween Edition
Favorite Places...
Tuesday, October 20, 2009
More pixels to peruse...
I was playing around with a photo effect I saw Alysa do... of course I put my own spin on it. Most of this effect was done in-world with a background glow prim. Only some quick filters and channel adjustments in Photoshop to finish it off. Ain't I purrrrrty?
Saturday, October 17, 2009
The Beach at Cataclysm
Beaches in Second Life obviously are not tactile or odorous... and few are done well... I'll grant you that. But there are some that give you a taste of it. Just a small taste.
The beach at Cataclysm is small, and it will still see improvements. But I like it. And it's a good excuse for a change of scenery during an event. Beach parties are fun. And it's an excuse to get naked! (As if we need any excuses)
And as proof of it... naked dancing at the beach at Cataclysm!
Beach party at Blacklist
Tuesday, October 13, 2009
Cuddles
I love bedtime cuddles with Alysa. It's a time to wind the day down by having a nice chat and connecting a bit beyond the pixels. A few minutes to wish each other pleasant dreams and an easy day the next day, before our pixels meet again. I'll do my best NOT to flood this blog with pictures like this. Alysa will appreciate that, I'm sure! *grins*
High Places
High places seem to be immune from the influences of the Blacklist Witch, who you saw in an earlier post has taken over the town with her magical spells, summoning the forces of nature to do her bidding. The roots and trees and evil natural forces have infested the city at ground level, but so far it seems their reach is limited. Seek high ground. Save yourselves! The high ground is free of this evil infestation.
Sunday, October 11, 2009
Halloween 3
Halloween 2
Halloween 1
Saturday, October 10, 2009
Settling In
Well, the blog is only a few hours old. Still kicking the tires, so to speak. I've spent some time adjusting things, adding things... we'll see what Alysa thinks when she awakes.
Proof
Welcome to Our Ponderous Thoughts on Pixels!
As we are an adult sim, and we are adult people, we may write about and show some adult content. So stop in frequently and read our musings and be titillated by an occasional salacious photo!
~Shye and Alysa~